This is a great concept for a game that is ultimately ruined by the flawed controls. More often than not I would click the "Send to a Friend" link or click outside the windows because of these controls. Everything else about this game is terrific, but I can't recommend this game deserving more than 7 for the controls.
TheBluntSDK gives Madness Interactive an unfortunate 7 out of 10
Clock_Kong Rampage! Bv2
Alright...the last Clock Kong had several mistakes and glitches in it that you fixed up very nicely, so that makes the game play a lot better now.
I still have some of the same problems as I had before. The sound can get really annoying. Especially when Clock Kong says something like "Flip it!" or something like that, I can't really understand him, but that's my fault.
The graphics are mixed. The sprites are very nice, and the animations that accompany them are equally impressive.
However, the backgrounds are still repetitive and uninteresting. The full version of this would benefit from a varied background.
Also, there is one little typo that is annoying me. When you die, the button says Try Agian. I don't know if your doing what most of the other Clock Crew members are doing and using bad spelling, but if not you might want to fix that in a future version.
These are just some of my suggestions and I'm not trying to be mean, especially when you consider that this is a beta for it. I just have one more question, does this game end? I got pretty far but stopped playing to write this review.
Overall, this is a decent little game, and with a few changes it would be more than that.
TheBluntSDK gives Clock_Kong Rampage! Bv2 an improved 7 out of 10
Yep, I tried my best to fix any actionscript bugs. Like I told the reviewer above you, the background is not final at all. It's my test BG that I made in like 10 seconds lol. The plan is to progress to the next level once you reach a certain score. The beta doesn't end :) And also, I'll fix that typo. I didn't notice that, thanks :)
Suicide Bunny 1 . 2
This game has lovely graphics, but the levels don't differ. The gameplay also doesn't differ, the sheep just moves faster, which really causes this game to become tedious and repetitive. I made it to the 4th level, and by that time I've had enough of this game.
Maybe you should consider doing some major changes to this game. Such as new backgrounds for each level, or adding in a new implement for a strategize, other than just pressing space to jump off the cliff.
And with the name of Suicide Bunny, I went in thinking that I wanted to let the Bunny kill itself, but your trying to save it? It's a little misleading.
Work harder next time and be more creative, and you'll have a nice game. This one just doesn't cut it.
TheBluntSDK gives Suicide Bunny 1 . 2 an average 5 out of 10
First I want to point out a very annoying glitch in the game. Everytime you shoot the Ki10's the do the death animation, but everytime you shoot it afterwards it starts the death animation back up and continues to come at you. Whether you did this unintentionally or otherwise, it is very annoying and takes away from the game.
The graphics are decent, but the animation is stiff. I really wish I could have seen Kong Clock actually move instead of just hovering and holding his hand out shooting fireballs. I loved the Ki10's death animation, all except for that whole glitch. The sound was easily the more impressive part of this game but it too ultimately got annoying.
This is a decent game that will hold your attention for 2 minutes, just like Hersheyclockolate already stated, and after that, you've grown tired of it. A decent attempt, and an overall average game.
Hiya :) I know about the glitch. I'm actually hoping somebody might post here offering help, as I'm still learning. This is just a test, so I wouldn't necessarily call it an attempt.
SB Stage 1
First off, let me say that this game looks remarkable. It's a very beautiful game, and the opening scene is great for flash. However, this game crawls along at a very slow pace, even with running. The pacing kills the game. I found the controls to be very basic and not very much different than the controls of any other side-scrolling beat'em up game, with the exception of the combos and the idea of the elements seemed rather nice, though I didn't know how to get the different elements. Overall this game is just above average, but barely, hince, a 6 out of 10.
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